﻿using System;
using System.Collections.Generic;

namespace YummyGame.Framework
{
    public class BaseInfoBuilder_cd : BaseInfoBuilder
    {
        public override void Build(SkillBaseInfo baseInfo, SkillDescriptorField field)
        {
            baseInfo.CD = ParseExpression(field, SkillKeyword.base_info_cd);
        }
    }
}
